ABOUT THE GAME
The second part of the game will focus on staff management. Each character in the game will get additional perks to describe his nature. The main goal is to assemble a team of compatible characters and make them move in the same direction.
MAIN INNOVATIONS:
• Team base building by modules;
• Character traits and relationship level between all the characters (drivers, staff, managers, shareholders);
• The possibility to change the team during the career;
• 100+ additional events in game world;
• New more realistic car development system;
• Significant increase in options when signing contracts (for example, the title sponsor during the negotiations will be able to demand to change the main color in livery);
• The possibility to apply sponsors logotypes to the car in 3D;
• 3D-race.